Vindu
2020
Vindu is a question based simulation that puts the player in the shoes of people in low income households during the beginning of a pandemic.
3D Rendering
2020
I took a 3D rendering elective, lead by Christoph Diederichs, in which the speakers below were my final assignment. These were modeled and rendered in Cinema 4D.
Interactive Future 2021
2021
The IF 2021 was an online four-day streaming event, accompanied by a virtual lobby where visitors could virtually dance and emote as a reaction to the stream.
vitARmin
2021
VitARmin is an Augmented Reality minigame for kids.
Osu
2020
This was the very first Javascript project I completed but also the very first game I ever programmed.
co-nnect
2021
co-nnect adresses the problem of people working from home struggling with making personal connections with their co-workers .It helps them schedule lunch and coffee breaks with them to have personal conversations.
FOPO (food portfolio)
2021
FOPO is a project concept for the Society-Centered Design elective. This project has the mission to introduce the topic of sustainable nutrition, healthy relationship to food and cooking to kids and teens at an early age.
trivas
2021
Trivas helps teens and young adults in abusive households on their journey to break out of the generational cycle of abuse.
Kalm
2021
Kalm is an application that notifies car drivers in advance when emergency services approach.